![]() I’ve used Wave Editor only once (about a year ago), so I was quite new to the workflow. If you are a Wave Editor user, you might find it easier to get started right away. Its tough to label Triumph as just a sound editor. It is something in between a sound editor and a DAW, which makes it’s workflow a bit different from what most of us are used to, which means that there is a bit of learning curve involved. There are a few videos available on the Audiofile Engineering Vimeo page, but I found myself referring to the Wave Editor User Guide to understand some of the concepts. In my opinion, the documentation of a software is almost as important as the software itself – especially when it introduces new methods of working. What I like about Triumph is that everything is easily accessible without needing to navigate too much. The main (and only) window is divided into three areas: Most options show up as animated popups, which saves a lot of (precious) screen estate.Sources: A sidebar that includes all the assets (audio files), plugin list, Shapes, Labels, Actions and Layers. ![]() ![]() Content: This is where all the editing and design happens – Overview, Waveform, SmartEdits and Loops.Details: Sidebar with project details, metadata, list of renders and analysis resultsĮvery other feature or setting is accessible within popup menus in each of these areas.
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